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Even post-2019, when development switched to Evil Empire, a spin-off studio formed specifically to support the title, only two of its DLCs have been paid-for, a sustained feat of generosity rarely matched in the modern era.
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Perhaps the most surprising element of all this is that almost every update and DLC has been delivered free. Always engaged with the game’s obsessive fanbase, the developers have ensured the onslaught of new material, and frequently requested quality of life improvements, has never let up.

Fresh biomes, new enemies, more weapons, bigger bosses, different mutations, and continual rounds of nerfs and buffs to maintain balance amongst the game’s rapidly expanding bestiary and armoury. Since then, the updates have arrived thick and fast.

Stem cells not only keep the game fresh but add a degree of challenge that gives Dead Cells a longevity measured in hundreds of hours. Each stem cell cranks up the difficulty, reshuffles the connections between levels, and most significantly, alters the enemies you face in each area. The final pre-launch innovation was the addition of boss stem cells, which you earn by defeating the Hand of the King, the game’s final boss. It also gained mutations, the game’s perk system that you unlock in the corridor-like anterooms that preface each biome.
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Feeling your way around the map, you soon find out which biome leads where, letting you plan a route through areas and past enemies that you at least have a chance of beating.īefore it entered full release in 2018, the original Dead Cells had already gained the Time Keeper boss as DLC, as well as the Slumbering Sanctuary biome and the dreaded Forgotten Sepulchre, a level shrouded in a darkness that will kill your character – a nameless, headless former prisoner – if he’s left exposed to it for too long. It’s a way of hiding secrets in plain sight, tempting you to progress so you can explore areas that you could see, but that remained tantalisingly out of reach.Įach of Dead Cell’s immaculate, procedurally generated levels comprises its own biome, complete with their own delightful parallax scrolling backgrounds, scenery, and enemies. Like its namesakes, Metroid and Castlevania, new powers and equipment let you reach previously inaccessible areas in levels you’ve already played. It’s the kind of brutality players modern players aren’t used to but its design choices have inspired numerous developers since the turn of the millennium, giving birth to the still popular roguelike genre.Įven though Dead Cells, which received its most recent piece of DLC this month, is a roguelike, it also has strong Metroidvania leanings. Released in 1980, it was a dungeon crawler where each time you died you started again at the beginning, right from scratch. Way back in the early history of video games there was a game called Rogue. The third, but not necessarily final, paid-for DLC for Dead Cells is the first major release of 2022 and just as good as you’d expect. Until then, stay tuned for more details.Dead Cells: The Queen And The Sea – if it’s not the last DLC after all, then all the better (pic: Motion Twin) Either way, The Queen and the Sea is due in early 2022 for $ 4,99 and includes two new late game biomes, new enemies, new weapons, a new boss, and a new ending.
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This could mean the team is moving on to a new project (presumably after a few additional free updates) or planning a new DLC storyline for the current game. Interestingly, the developer has confirmed that The Queen and the Sea will be the “epic conclusion” of the DLC trilogy. Along with numerous free content updates, it received two paid DLCs - The Bad Seed and Fatal Falls. It has now been confirmed on Twitter that the side-scrolling roguelite has sold over six million units since its inception.Īlthough it launched in August 2018 for PC, Xbox One, PS4, and Nintendo Switch, Dead Cells has been in Early Access for a year and has received a lot of acclaim.

Motion Twin's Dead Cells recently caught fire with the release of the album "Everyone's Here!" update and announcement of the next paid DLC "Queen and the Sea". The recently announced paid DLC "Queen and the Sea" will also be the "epic wrap up" of the DLC trilogy when it launches. 309 More than 6 million units of Dead Cells have been sold to date
